Full Mission Builder Tutorials for IL2 Sturmovik 1946

Visual and Video Tutorials for the IL2 FMB

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Untitled 9

Trains in the IL2 FMB

Moving trains make great targets for missions or can add a bit of atmosphere. Are they difficult to set up? Heck no. The video shows how to use them, and how to delay their start:

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How to set up Trains: Summary from the Vid

It's as easy as pie:

  • Find a train line. They're green.
  • Select: View | Object | Trains
  • Select a train. There's a generous choice.
  • Trains only take two waypoints. Cntrl-Click to place the 1st waypoint. Doing it with the map showing is easier than with the 2D relief. You may need to try more than once. Just away from the line is a good spot to click.
  • Place the 2nd waypoint. Remember you can only ever place 2 waypoints.

And that's all it takes to get the puppy chugging along. It'll start moving when the mission starts. But what if you'd like to delay its start?

How to delay the departure of trains: Summary from the vid

Trains can be delayed by a quick adjustment in the mission's .mis file.

  • Open the mission's .mis file and find the first line of the train's waypoints. It looks like:
  • 126300.00 92100.00 20.00 0 10 5.555555820465088
  • Note that there are several lines of waypoints generated by Sturmi, but that's done automatically.
  • Change the zero to the number of minutes delay you want, for example 7:
  • 126300.00 92100.00 20.00 7 10 5.555555820465088
  • Save the file. The train will now start moving 7 minutes after the mission starts.

Not bad, huh? Get the feeling Oleg forgot to stick this in the FMB? Oleg??

Final thoughts

So now you've seen how easy trains are to set up, they can finally be in your missions instead of just everyone else's. It's a pretty colorful feather in the cap. Salut!

 

Feedback & Questions

Did this tutorial help you? Was something missed? Jump down & write now

15
Gautham wrote
On Thursday January 7th 2010

to sean,
Mate are you using vista???
If so, then its a vista issue and you need to give the IL launcher administrative privilages. You can do that by right clicking the launcher and then going to Properties. In properties select the tab Compatibility and then check the option "Run this program as administrator". Hope this helps

14
USAF rank PRIVATE wrote
On Tuesday December 29th 2009

Great Video!!

13
Jg3_VonHahn wrote
On Sunday December 27th 2009

sean,
I think you have to create another folder into NN, that you can choosethe mission type ingame, which could be maybe "my fmb experiments"...
Hope it helps

12
sean wrote
On Monday December 21st 2009


i got 1 question, k i made a mission, set it to program files/ubisof/il2 sturmovik 1946/missions/single/NN (i made the NN thing) and its not there ??? how do i get the mis file to show up?

11
Il 2 rocks wrote
On Monday May 18th 2009

ya if someone wants to help me my new wmail is eatingpie@live.ca

10
MICHAEL wrote
On Sunday April 26th 2009

I JUST CREATED MY FIRST MISSION, THANKS TO YOU...
GOT ABOUT A MILLION QUESTIONS BUT LETS START WITH THIS ONE: WHEN ONES CREATE AN OBJECT (MOVING) WHAT HAPPEN TO THEM WHEN THEY REACH THE LAST WAYPOINT DO THEY DISAPERE OR START AGAIN FROM THE STARD, CAN MAKE MY TRAINS OR PLANES OR TANKS ECT GO "ROUND AND ROUND SORT OF SPEACH" O.K YOU'RE PROBABLY PISSING YOURSELF LAUGHING BUT THEN IT'S WHY YOUR SITE IS REALLY NEEDED... FOR GUYS LIKE ME. PS REINSTALLING 1946 ON VISTA 64 WAS A BITCH ! DID IT FINALLY THROUGH SETUP THEN RUN AS ADMINISTRATOR MIGHT BE OF SOME HELP TO OTHER, I JUST DON'T KNOW HOW OR WHERE TO TELL THEM...

ANYWAY A REAL THANKS FOR YOUR HELP, KEEP UP THE GOOG WORK ( DOES WONDER FOR THE KARMA ):-)

9
Rad wrote
On Saturday April 18th 2009

I got the exactly same question.
An answer is still needed.

Thanks.

8
pie wrote
On Monday February 2nd 2009

i got the same qeustion as il2 rocks. can you tell me how?

7
Il 2 rocks wrote
On Monday February 2nd 2009

how do you add new cars to the train? do you add the train cars in objects or something else?

im probably not going to come to this site (ive got other things to do) so can you send me an E-mail (E-mail adress = larrylett@sympatico.ca)

6
Flying Nutcase wrote
On Saturday November 22nd 2008

Hi Geoffrey,

This comes a bit late, but you should be able to place a second waypoint. As mentioned and shown in the vid, it can be a bit tricky to set train waypoints.

And more than one train? Yes, no problem.

5
Geoffrey Sutton wrote
On Saturday August 16th 2008

TRAINS:Hi Nutter,Find I can only set one waypoint for trains.Can we have more than one train?
I remember long ago there was a way to turn ah object round so it wasfacing another direction,but cant remember how to do it
Thx for lotta help here

4
Flying Nutcase wrote
On Monday April 21st 2008

Hi Danny, Thanks for writing. Bon voyage in the FMB!

3
Danny wrote
On Saturday April 12th 2008


Thank you so much for these tutorials!!! I am very grateful!!

2
Flying Nutcase wrote
On Wednesday March 26th 2008

Hi Buzzard,

Thanks for the comments. Regarding the overly-destructive bombs, simply using smaller bombs may be your best bet. Crude, but hey, whatever work. m(o.0)m

1
_379th_Buzzard wrote
On Tuesday March 25th 2008

Thanks for these tutorials! They are a great help to us rookie mission builders. I have my trains running just fine. I do have a question that I hope you can help me with. I have a coop mission built, the target is marshalling yards. One 500 lb. bomb seems to wipeout the whole area! Is there a way to prevent one bomb from doing so much damage to all the stationary objects?
Thanks again,
Buzzard

   

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