Shift_E's Quick Mission Tuner
Make quick changes to your missions with
this convenient Pacific Fighters utility
by
Flying Nutcase
Save yourself precious time
Shift_E's Quick Mission Tuner is a way of making changes to a mission without having to go into Pacific Fighters
or the Full Mission Builder.
This is a quick tutorial to address the things that weren't immediately clear to me when I first started using it.
Just to be clear, this utility allows us to make changes to missions that were created in the Pacific Fighters Full Mission Builder, not the Quick Mission Builder.
I hope you will quickly see how convenient this little gem of a program is.
In this tutorial, we will make a copy of an existing mission, then change the aircraft, weapons loadout, weather conditions and more, all in mere seconds!
Full Mission Builder Tutorials
For IL2 Forgotten Battles and Pacific Fighters
Download Quick Mission Tuner
First, get the Quick Mission Tuner (QMT):
Download Shift_E's Quick Mission Tuner (opens in a new window)
There are four steps to this tutorial:
1. Find the right mission folder.
2. Get acquainted with the Quick Mission Tuner window.
3. Make a copy of an existing mission.
4. Modify the mission.
Step 1: Find the right mission folder.
I'm assuming you know how to install a program, so go ahead and install it now. After you've installed it, open the program and you should see a screen like this:
And change it. This will change the actual file name of the .mis file. I'll keep it the same this time:
Just a little reminder of what happens when you don't change the mission name above:
In case you're unsure, this is where the 'Short Mission Description' ends up:
Step 4: Getting down to business - modifying the mission with Quick Mission Tuner
Okay, so we've set ourselves up nicely for what we came here to do - use Quick Mission Tuner to make a few changes to a mission and get flying again!
I'm going to change my aircraft from a P-51 to a P-47. First right-click on the flight:
Since the player's aircraft was changed we get a warning to check (tick) the 'Player' option. Click 'Ok':
Okay, so we've seen how to change aircraft. Let's now change the flight's altitude, by editing the waypoints. Right click on a flight:
Double click an altitude number, backspace over it and write a new altitude. I've changed my P-47 flight to 1,200m:
Let's now change the briefing:
Next, click on the new aircraft of choice:
Double click an altitude number, backspace over it and write a new altitude. I've changed my P-47 flight to 1,200m:
A really cool feature of the Quick Mission Tuner is the ability to make duplicate flights. In other words, where we have one flight, with waypoints (which was set up in the Full Mission Builder), we can now add more flights, which will accompany that flight. Right-click on a flight:
You can choose up to 25 extra flights. Flights will be added above the current flight by the 'Height' offset (below for a negative number). The maximum height offset is 100 meters (about 300 feet).
The distance offset will offset the flight behind (in front for a negative number), to a maximum of 100 meters.
And the landing speed offset helps to seperate the flights to avoid landing collisions. You can offset landing speeds up to 25 kilometers per hour (about 15 miles per hour):
After making my changes, I now have three P-47 flights:
Just to confirm, these extra flights show up as seperate flights with their own way-points in the Full Mission Builder, just offset by the distances we entered above.
Great. We've seen how to change aircraft type and waypoints and how to add duplicate flights. What else can we do? It's all pretty easy, for example how about changing the weather, cloud height and mission time:
First we need to locate the mission folder which holds the mission we want to alter. Click 'Directory':
Then navigate to the mission you want to edit.
Step 2: Get acquainted with the Quick Mission Tuner
Have a look at the left-side of the Quick Mission Tuner window. It lists the mission which are in the current folder:
Next, have a look below that area and you will see where to change weather, cloud height and mission start time:
At the bottom, we used the 'Directory' button earlier. 'Minimize' will minimize the Quick Mission Tuner window, 'Update' is an important button to remember - it saves the changes you have made. And 'Exit' - well, just don't click it before clicking 'Update' :-):
** Remember to click the 'Update' button after making changes! **
To the top-middle: This section is where the flights are listed. Remember that these are flights (of up to four aircraft), not individual aircraft (unless it's a flight of one):
Over to the right is where you can change the number of aircraft in a flight, the skill level of the pilots and the percentage of fuel in the plane's fuel tanks and the weapon loadout.
You can also delay a flight's starting time, something that is great for adding randomization in campaigns, make a plane AI only (so you can limit the choice of aircraft in co-op missions), and remove parachutes, which helps maintain decent frame rates when playing big missions:
Finally, the four big squares are where you make adjustments to individual aircraft (note that there is a maximum of four aircraft per flight):
Okay, so we've had a little tour of the 'premises'. Let's continue...
Step 3: Make a copy of an existing mission
If you only have Pacific Fighters and you're editing a downloaded mission you will want to check for compatibility:
Hopefully all will be well:
Assuming the mission is compatible, let's continue. Let's keep the original. We'll work on a copy.
Right-click, select 'SaveAs' and give the new file a name. I've called mine 'FMB Demo P47' because I'm going to change the aircraft from the P51 to the P47:
If at any time you want to change the mission's file name, right click:
The mission name appears in the mission list when you play the mission through the 'Single Missions' button. It's independent of the .mis file name, so make sure you change this otherwise you will have two missions with the same name when you go to play the mission.
You can also change details of the short mission description, and the mission briefing:
And this is where the 'Mission Briefing' ends up:
And hit 'Apply' to make the change:
We can see that the change has gone through okay. I'll now be flying a P-47:
Oops! We need to check (tick) the 'Player' box:
Let's change the number of aircraft. I'll make flights of four. I've set the skill level to 'Custom' so I can change the individual pilot's skill level in my flight.
And I've changed the fuel level to 47%. By clicking the up and down arrows, you get changes of 5% per click. If you want something in between, just place the cursor in the box and type a number :
As mentioned above, with the skill level of the flight set to custom, you can change the skill level of each pilot in the group:
Well that's just about it. I'm sure you can see the value of this great little utility.
To finish up, if you want to check the number of aircraft on each side, hit the 'Mission Aircraft Count' button:
And you get the numbers nice and clearly:
If the mission has stationary aircraft (e.g. aircraft parked at airfields) you can modify these here, too:
Is that it? Not quite. Let's remember to...
* Update our changes! *
And that's the end. I hope you now feel comfortable with Shift_E's Quick Mission Tuner.
If you missed the link above, here it is again:
Download Shift_E's Quick Mission Tuner.
Time to get back in the hot seat:
IL2 Sturmovik/Forgotten Battles/Pacific Fighters
is a World War 2 flight sim
by Oleg Maddox and 1C: Maddox Games, published by Ubisoft.
This is a fan site and completely independent of the above companies...
Other than a love for this sim. :-)